3D Game Artist
tools: with Blender3d, Krita, Inkscape, TreeIt, Substance Designer & Painter.
Hi, I’m Kolja Gumpert, a General 3D Artist with a wide variety of skills in 3D asset creation for games. I enjoy working across the entire pipeline—from sculpting and modeling to texturing, rigging, and animating.
I’ve loved gaming since I was very young, always fascinated by the crafted worlds, the atmosphere, and the stories they told. Ever since, I’ve dreamed of building my own worlds and bringing them to life—and that passion continues to drive my work today.
My main focus is on creating high-quality PBR assets, but I’m also experienced in producing assets using Hand painted when needed. I’m always eager to improve my workflow, explore new techniques, and push the quality of my work even further.
Whether it’s stylized, realistic, fantasy, or historically inspired content—I’m passionate about crafting immersive, visually striking assets that fit the vision of the project. I'm adaptable and always up for a creative challenge.
My toolset includes Blender 3D, Substance Painter, Substance Designer, Krita, Inkscape, and TreeIt. I also work confidently with game engines such as Unreal Engine 3, 4, and 5, Unity3D, Godot and the custom-built TDME2 engine.
If you're looking for a versatile artist with a deep love for game art and a strong technical foundation—let's create something great together.
BLENDER
SUBSTANCE PAINTER
KRITA
SUBSTANCE DESIGNER
INKSCAPE
TreeIT
TDME2
UNREAL ENGINE 4&5
UNITY3D
SPEEDTREE GAMES
ZBRUSH
GODOT 4